New student workers
In the past few months, we recruited several dozen new student workers for guiding team-building activities.
- Date
Follow the Urban Hunt team closely
In the past few months, we recruited several dozen new student workers for guiding team-building activities.
What a GPS vechicle mount can be good for! We are working on the translations of the explanatory video of the game.
Last week we gathered the materials for the challenges of our city game in Charleroi.
Today, we gathered all the media for the development of our first Walloon city, Namur.
With artificial intelligence π€, we bring images to life so that Urban Hunt becomes an even more unique experience.
Our interface has been updated. It has been simplified and the live scoreboard has been prominently placed. This makes Urban Hunt even more interactive! βοΈ
This year, several hundred group photos have once again been provided to the players!
With a presentation for the press and politicians, Urban Hunt was launched today in Diksmuide.
Coming soon to various tourist offices.
A behind-the-scenes look at a mission in Sint-Niklaas. We design, photograph, film, and draw each mission entirely ourselves.
RTV was also present at the official launch of Urban Hunt Lier and produced the report below.
Source: RTV
Today, Urban Hunt was officially presented in collaboration with the city of Lier.
π» Info & reservations
The design of the facts has been modified. This makes it clearer what can be considered background information.
This morning, Urban Hunt was presented to the press and local politicians at the city hall of Sint-Niklaas.
π» Info & reservations
Urban Hunt is now also available in the city of onions!
This great game is thanks to:
π» Info & bookings
In recent weeks, Roel has been working on the real-time display of the location of all teams. This makes it easier to put others in difficulty.
Urban Hunt is now also available in the city of Rodenbach!
This great game is thanks to:
π Students Job Max, Silke, and Louis.
βοΈ Illustrator Alma
πΏπ¦ South African voice-over Leon
π§πͺ Flemish voice-over Niels
βοΈ Creative support line Jolan
π¨βπ« Historian Korneel
π΅οΈββοΈ Beta testers Nele, Jolien, Sara, Gaelle, Nico, Cara, Bram, Nina, Margo, Lauren, Wendy, Luc, Jasmine, Marlies, Liselotte, Patrick, Xavier, Karen, Iris, Melissa, and Vincent.
π» Info & reservations
The number of podium points that teams receive has been made dynamic. This number depends on the number of teams competing and will increase the tension.
With Sint-Niklaas as a new city, Urban Hunt can now also be played in Waasland!
This great game is thanks to:
π» Info & bookings
Last weekend, a report on Urban Hunt was broadcasted in "Vlaanderen Vakantieland".
Source: VRT MAX
Urban Hunt can now be played in Hasselt! π°
This amazing game is thanks to:
π» Info & bookings
Our illustrator Alma is currently finalizing the drawings of Hasselt. In the meantime, we are also in the process of collecting anecdotes.
In about two weeks, Urban Hunt Hasselt will be launched!
After the launch of Urban Hunt in four provincial capitals, it can now also be played in the capital of Belgium/Europe! π§πͺπͺπΊ
This awesome game is thanks to:
π» Info & reservations
The kindergarten artist Rosie helps create some creative answers for a challenge in Sint-Niklaas. ποΈ
Today, media were gathered in Lier. Our drone provided some services for the green spaces service.
Last week, all the media gathered for the creation of Urban Hunt Sint-Niklaas!
With Kortrijk, we are launching today the third city in West Flanders where Urban Hunt can be played! This great game is thanks to:
π» Info & reservations
Our illustrator brings the images of the town hall of Kortrijk to life.
Our most requested feature is finally a reality! This allows for more focus on the missions themselves and less on reading the map.
Our illustrator Alma has beautifully brought to life the representations of the town hall of Mechelen.
Completely finished with the collection of photo material for the finalization of all missions in Kortrijk. Now, selecting and retouching the more than 300 photos.
New feature launched that makes starting even easier. Now, the game leader receives an overview of what still needs to be set up to start the game.
The conquest of Flanders to the East continues. Leuven is the sixth city where Urban Hunt can be played! We owe this great game to:
π» Info & reservations
With Mechelen, the fifth city is ready to host Urban Hunt!
This amazing game is thanks to:
π» Info & bookings
For Mechelen, we have gathered many images by drone. In total, we will process 28 missions. We hope to launch them this month π.
After Bruges, Ghent, and Ypres, Urban Hunt can now also be played in Antwerp! This great game is thanks to:
π» Info & bookings
We have had an English version of all the missions in our city game for some time now. But now, the interface is also in English.
This morning, these four friends participated in a successful test session of our city game in Antwerp under a bright sun!
In preparation for a mission in Mechelen, the student worker Max has inventoried the furniture of a work of art.
The final missions in Leuven are currently being finalized, followed by several testing sessions.
In a few weeks, we will launch Urban Hunt Leuven!
Today, the article below about our city game was published in the newspaper.
Read the full article here.
By early May, Leuven should be ready.
At the request of many players, we have added an explanation of each mission at the end of the game. For this, we had to gather a lot of additional visual material and dive into the code of our game.
After 3 months of hard work, Bruges is ready!
This amazing game is thanks to:
Today, Winter has entered into action for the first time. It is on the hunt for puzzles in the city of Guldensporen.
Our illustrator Alma is currently making the final adjustments to the drawings of Urban Hunt Bruges.
After Tim and Amber, Max has also started working on Urban Hunt Mechelen. His first day was promising!
In March 2022, our working students completed 195 hours of work, spread across 5 cities (Leuven, Antwerp, Kortrijk, Mechelen, and Antwerp). They recorded a total of 351 missions. About 1 in 5 of these missions ultimately ends up in the game.
You will soon be able to find our circular flyers at the Ypres tourist office.
An English version is available in each city. Last month, our SMS service sent messages to players from 17 different countries.
In addition to Alma and Ines, Mathijs is also on the lookout for exciting missions in the city center of Leuven starting this week. His first days of work have already been promising!
Currently, images are still being collected for Urban Hunt Bruges. A drone allows us to create unique images that further enhance the players' experience.
We have finished gathering about thirty original missions. We are now finalizing all the media (videos, photos, audio, puzzles, texts,...).
Next, we will translate and launch!
In addition to Tim, Stijn, and Nathan, Aiko is now working on the development of Urban Hunt in Antwerp.
Each city is developed by different students. This way, the missions are varied. Each student indeed looks at the city in a unique way.
It sometimes happened that a team accidentally started the game while not everyone was ready. From now on, the app will ask for confirmation when the last team clicks on "Ready", the moment the countdown begins.
Student Joline has started developing an Urban Hunt version for Kortrijk.
You can now see your completed and failed missions at a glance on the map. Previously, you had to click on each mission individually.
From now on, each player will automatically receive an SMS at the end of the game. This will direct them to a page full of fascinating statistics about the game played.
A live example can be viewed here.
Our student workers are hard at work on 3 new cities. Good for about 60 new missions filled with photo, video, and audio material.
The focus of our missions is on: creativity, solvability, and the historical context of the city.
Student worker Mathieu who is completing photo missions.
To be able to respond quickly, we have integrated a feedback module into our application that allows players to report missions. This way, we can keep our missions in perfect condition for everyone.
Sometimes, a mission is: